Programs and Tools:
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Minecraft addons: World Edit, Voxel Sniper, Skulls and Armorstands mod, Arceons Building Tools
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3D Modelling: Cubik Studio, Blockbench
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Texturing and Art: Photoshop, Illustrator
Professional experience:
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Hypixel Builders (formerly HPBT): November 2014 - December 2015
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Hytale: December 2015 - October 2017
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Hypixel Builders: November 2017 - April 2020
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Enchanted Builds: April 2020 - Present
Roles and Skills Developed:
General:
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Level Design for large and small minigames, including practical applications of blocking, pacing, signposting and objective focus.
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Environmental design in open world settings. With focus on readability and line of sighting points of interest without compromising natural realism.
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Interior detail design. With a particular incline toward storytelling and setting, without compromising integrity of playable area design.
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Communication. Interacting with developers and/or project managers in order to gain clear understanding of build parameters and goals, and minigame framework if relevant.
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Revision and Iteration. Ability to read feedback and apply changes to work based on finding solutions.
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Optimisation. Delivering a product with minimal flaws that may cause performance issues.
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Designing for easy use by audiences ages 5-25.
Hypixel Builders:
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Completing projects in line with high company standards in thematic form, style and level of polish.
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Working equally well in solo situations as well as within a team. Experience leading teams with effective delegation.
Hytale:
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Use of procedural world generation tools to create fantasy environments of a wide variety.
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Creating prefabricated and highly designed components for use in world generation, including micro dungeons, procedural caverns, enemy encounters and NPC settlements.
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3D modelling, animation and art.
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AI scripting using a custom command set.
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Communication with artists to complete a shared vision.
Enchanted Builds:
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Tailoring maps for open interpretations and multidirectional solo replayability.
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Building projects to meet standards outlined by Microsoft and Mojang respectively.
